2012/02/14

Recap after two weeks

Well, they said it would be hard. They said it would be brutal. And they said it would be the most fun I'd ever have in EVE.

So far, they were right.

I've managed to lose three Punisher and three Rifter since I've started to roam lowsec space on my own about two weeks. In the same time, I have five targets, including two Catalyst destroyers, a Rifter, a Crucifier and an Iteron Mark III.

I have summarized the fights leading up to those losses and the lessons learned from them below.

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1. Punisher vs. Thrasher

Summary of the engagement:

This one was over in a heartbeat. Sitting 175km off the warp-in point at a faction warfare site when I appeared on grid, he warped down to me using a can he had deployed there earlier.

Thinking 'get close, point, orbit at 500m, overheat everything and hope he is fitted with long range turrets', I engaged. He returned the favor and obliterated me in about two to three seconds.

Lessons learned:

Short range destroyers are called 'frig killers' for a reason, especially when engaged by T1 frigs fitted with T1 modules. This fight was over the second it started.

Before getting into close combat with destroyers I will have to identify their weapons first, preferably by visual means. If faced off against AutoCannons, Blasters or Pulse Lasers I should back off.

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2. Punisher vs. Vexor

Summary of the engagement:

Detecting the Vexor sitting at one of the belts surrounded by npc wrecks, I realized that I would not stand a real chance against a proper fitted Gallente drone cruiser.

However I was eager to try, and I thought that maybe he would only be able to field T1 drones against me. Those I might be able to kill while staying under his guns and letting my buffer protect me from the slowly diminishing onslaught of the drones.

Falling back into normal space I pointed him and got into a close orbit. Two seconds later and in parallel to his point and his web settling on my ship, five Hobgoblin IIs appeared right next to us and his short range Blasters started to tear holes into my buffer, apperantly unhindered in their tracking.

Lessons learned:

Stay away from drones boats. I knew this concept in theory before I actually started the fight, but I needed to get a practical lesson.

To successfully engage a Vexor or a similar target again I will need two things: a web to hold the drones in place and either enough speed to avoid the incoming damage or a tank strong enough to withstand his damage output for more then fifteen seconds.

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3. Punisher vs. Republic Fleet Firetail (also described in more detail here)

Summary of the engagement:

The first of many fights against either a faction or a T2 frigate. Against the Firetail, I never even got close enough to hurt him. Without any way to control his speed - my scram had no effect on his afterburner - he was able to use his web to keep me exactly where he wanted me to be - which was inside his optimal and outside mine.

Lessons learned:

Speed control, and derived from that range control, is crucial in 1 vs 1 situations. When fighting against an opponent fitted with a web, frigates without one themselves need to bring a long point and stay outside webbing range. Even getting lucky/skilled/whatever and being able to employ a scram against an MWD-equipped ship won't help since they would be able to continue with their normal cruising speed and settle back into an orbit just outside my scramming range and inside their webbing range.

Hm, or maybe I am missing something here. Any comments on this one? Anybody?

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4. Rifter vs Rifter

Summary of the engagement:

Chasing each other around in the vicinity of Old Man Star we decided to meet in a quite cul-de-sac system nearby. We both arrived at the sun on top of each other. Our fits were identical (which he told me in retrospect), the only difference was that he used phased plasma and I used barrage ammunition. 15 seconds later, I exploded while he still had 30% of structure left.

Lessons learned:

Make sure you use the correct damage type against individual opponents. Easy stuff, but easily forgotton as well.

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5. Rifter vs Ishkur

Summary of the engagement:

After thirty jumps through lowsec without getting even close to a fight I spotted an Ishkur sitting at a belt. Being aware of my chances - or rather my almost non-existant chances - I warped to zero and engaged. An angry swarm of T2 drones and T2 blasters ripped my ship apart in almost no time at all. During this time, I was not even able to get past his shields.

Lessons learned:

There are some ships that I should not engage with T1 frigs - at least for now. Ishkurs are part of this group. I was outgunned, end of story.

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6. Rifter vs Wolf

Summary of the engagement:

Almost identical to the fight against the Ishkur. I was a bit bored after thirty jumps through lowsec and wanted to get into a fight, even against a superior ship. His rockets blew me to bits while his active shield tank easily held of my gun fire. Both of us were webbed by the other but I got the impression that it hurt me more than him.

Lessons learned:

There are some ships that I should not engage with T1 frigs - at least for now. Wolfs are part of this group. I was outgunned, end of story. And yes, same wording as above :)

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In conclusion, most of my losses so far can be described as 'outclassed, outgunned, outsmarted', with a heavy emphasis on the outclassed and outgunned part. There are limitations to what a newbie can do with a cookie cutter fitted T1 frigate.

I will still try to engage superior ships, but I plan to exercise more caution and to look out for situations where I have some advantages.

Also, I will probably start to think about what kind of ships to get into after my T1 training plan. I am currently planning assault frigates or combat interceptor, but the details are still sketchy.

Keep you posted.

V

2 comments:

  1. Ah, the trials and tribulations of a new PVPer - how I remember them, lol. Unfortunately, life doesn't get too much easier as no matter what you fly there will almost always be some things you just shouldn't tackle.

    In regards to the Firetail fight, you just shouldn't take that in a Punisher - too slow and no web. A Rifter would be a slightly better choice, sporting a web and all. Even then, the Firetail is so fast that it will probably be able to dictate range pretty well.

    There are ways to deal with MWD kiters that work a charm, but AB kiters are another story altogether.

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  2. Also you should probably get this entered on evebloggers.com - quality stuff here.

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