Vengeance vs. Caracal No. II

My fitting:

4 * Rocket Launcher II
1 * E5 Prototype Energy Vampire

1 * X5 Prototype Engine Enervator
1 * 1MN Afterburner II
1 * J5b Phased Prototype Warp Scrambler I

1 * Damage Control II
1 * 200mm Reinforced Rolled Tungsten Plates I
1 * Centii C-Type Small Armor Repairer
1 * Centii C-Type Adaptive Nano Plating

1 * Small Warhead Flare Catalyst I
1 * Small Anti-Thermic Pump I

The situation:

As you can see, I've decided to upgrade my tank a bit. A C-Type Armor Repairer and a C-Type Nano Plating that I got at a really good price were meant to give me that little extra resilience in my upcoming battles.

Roaming Amamake's neighbouring systems this afternoon I found quite a number of viable targets on d-scan. Most of them either evaded me by choice or by sheer happenstance, and after about an hour I decided to take a break and go out for a run.

Making my way back to my home base I spotted a Caracal sitting at an asteroid field. Local was fairly empty, and the pilot did not belong to any known faction warfare or pirate corp. Loading EM rockets and pre-overheating my scram I warped to zero rather relaxed. I had killed a Caracal before, and even if this one would somehow surprise me the improved tank of my Vengeance should be more than able to compensate for that.

After I had settled into an orbit of about 3km, I waited for his drones to appear. So far all went well - my armor repairer was quite able to repair the incoming damage, and his Hobgoblin IIs dropped fast after being slowed down by my web. Only when I heard the totally unexpected voice of Aura telling my 'the capacitor is empty' I realized that this Caracal would not die as easily as the last one.

Without even noticing it, his medium neut had drained my cap in just a few cycles. Reduced to 300m/s due to a deactivated afterburner, his heavy assault missiles now put out more damage then I could handle, and even with an active NOS I could only occasionally pulse my repper.

Realizing that I could not effort to miss even one NOS cycle, I reduced my orbit to 1km and tried to pulse my web every once in a while to prevent him from getting out of range to my energy vampire. Forced to drop my scram to conserve any cap that I had for my repper and my web, I overheated both high slots and waited.

It worked - slowly. My now continously running NOS was able to sustain my most crucial modules, and my repair system managed to hold my ship together on the brink of destruction with my armor almost totally gone and only 75% structure left.

In the meantime my overheated rocket launchers had been able to punch a hole through his shields, and now his armor started to drop fast. 20%, 10%, 0% - his armor was gone, and while his structure evaporated fast I was already congratulating myself for a very nice recovery and an even nicer kill. Suddenly though .. my rocket launchers and my NOS burned out. I had forgotten to check heat levels and kept them running overheated continuously while trying to deal with his neut.

Stunned, I had to watch as his neut forced my armor repairer to deactivate and his missiles tore my ship apart.

Good fights were called enthusiastically, and while my pod warped away to a nearby safespot I realized that

a) my hands were shaking as much or even more as during my very first EVE PvP kill and

b) I had forgotten to take any pictures :)

Lessons learned:

Never ever stop assessing and reassessing the situation. This fight would have been a really nice victory if I would have payed attention to my high slots - simple as that.

I managed to deal with an unexpected neut by making sure that my NOS could run continiously and by managing the remaining cap to keep my armor repairer running. I even managed to reactivate my scram the second he tried to align to a celestial at the end. But all of that could not help me when ... yeah well, you know what.

Despite having lost this one, I feel rather proud (and still stupid, yes). I was able to adapt to an unexpected situation and consequently to turn around a losing battle. That alone is worth the ISK that I have lost, and combined with the harsh lesson of 'PAY ATTENTION - ALWAYS!' it is a clear victory in regards to myself learning EVE PvP.

At least I tell myself that.

Have a good night,



  1. Medium neut on frigs are a killer.
    Now try to imagine you're gallente and you can't fire your guns vithout cap... :-/

  2. Hi!

    It was me in Caracal and i must congrat you on a very good fight...I had no problem taking down couple of frigs at the same time before with this set up but i had my hands full with you...I can add some thoughts to the fight from my side...

    ...I was actually trying to get WT wolf that warped on me just couple of seconds before you did but he landed 70km of so he warped back out i thought his gonna be back any sec so i loaded traumas and burned towards his previus position but then you showed up in vengeance i didn't had time to reload ammo and so the fight started...

    ...all went well for me until i started getting low on cap because of constant medium neut running so i turned it of to quickly realizing i made mistake cause your repair kept running so to keep my neut running i shut down my AB (i couldn't get out of your NOS range anyway even when i was overheating it so i had no point in running it and waste cap that was now very precious to me) and scram for a while :) then overheated the neut and guns and turned back my scram...just in case you decided to run :P the rest is history...

    I know Vengeance is a tough little ship and a hard nut to crack and you proved it without doubt...kudos to you mate for taking on above class ship

    Glad to see there is more of us out there that do solo

    Keep it up!!!

    1. Thanks for your point of view. I was actually wondering as to how good you were able to manage your cap and whether or not you had to turn of your neut at the end.

      GF! Really enjoyed myself.

      If you ever want to team up to do some hunting together or meet for a rematch, let me know.